Inverse-Square Law

The inverse-square law describes how illuminance changes with distance from a point source when other conditions stay the same. Double the distance and the illuminance falls to one-quarter; halve it and the illuminance rises fourfold.

The calculation

Use E₂ = E₁ × (d₁ ÷ d₂)², with both distances in the same unit. If a source gives 1,000 lux at 2 m, the point-source estimate is 250 lux at 4 m. One-quarter the illuminance is a reduction of two stops.

Point-source illuminance falls from 100 percent at one distance unit to 25 percent at twice the distance, 11.1 percent at three times and 6.25 percent at four times.
Point-source estimate with the same output, direction and measurement conditions. Large nearby sources and fixture optics can behave differently.

Where the estimate has limits

Real fixtures have a physical size and optics. A large panel or diffusion frame used nearby may not follow a point-source estimate closely. Beam focus, a change of modifier, reflected light and off-axis measurement can also change the result. Use measured photometric data or a meter where accuracy matters.

Practical example

Moving an actor from 1 m to 2 m from a compact source produces a larger proportional change than moving from 5 m to 6 m. This is why placing a suitable light farther away can make an actor’s small movements easier to accommodate, provided sufficient output remains.

Related terms

Lux · Foot-Candle · Soft Light · Falloff · Stop

References

IES: inverse-square law and its limits

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